Dead Suns – Episode Three We finally made it to the end of the first adventure path book. This session
Paenkoi Kiirnodel Holy Paladin of the Spires The world can be a terrible, unforgiving, and downright miserable place that is
During the start of Episode Two, we headed back to the Starfinder HQ to get patched up and brief Chissk on our findings. Our report seemed to not be of any real help, unfortunately and our group decided to roam around the station a bit more. Couple of us bought some upgrades, Zahak and myself both had some Dragon Glands installed in order to have a breath attack. (Why not, right?)
I decided to make a Ghost from Destiny to be used as a token for my players. Before I begin
Our party started out in a village, and depending on your race you were considered either an outcast from the “Elite” Society or second class citizen. Our village was made up of these outcast and second class citizens just trying to keep living normal lives. We hunted, still had trade with other cities, and just did our best to survive.
This was a milestone session for the party. After multiple sessions of gathering information and informants, it was time to take their findings to the Pact Council.
The start of the session, the crew found themselves dealing with Sheela once again at their base. She gave the crew a few days off while she spent some time with Dr. Lulo, the Ysoki Doctor from the previous session.
Our party found ourselves in a shuttle heading to Absalom Station to meet our contact, a Dwarf by the name, Duravor Kreel. As soon as we stepped off the shuttle, we found ourselves in the middle of what appeared to be a gang shooting. #FirstFight #AbsalomStation
After defending ourselves (it’s weird, for once in a game, we were actually just defending ourselves as innocent bystanders), our party made our way to the Starfinder HQ where we officially joined the ranks of Starfinders. #FirstRoundOnWeiner #AbsalomStation
Curtis Weiner Warning: Vulgar Language used in this story I like to think of myself as your average Joe. We
Welcome back! Last week our crew managed to break into a corporate building under working as a shell company for the New Dawn. Their goal was to access the computers and see what kind of information they could discover about the organization.
During the last episode, our crew found themselves exploring an underground city long forgotten. The city was full of collapsing buildings, old security drones, and a race of Clam people. The party managed to make it out, but not without some new cuts and bruises from the falling debris. They also befriended the Clammers, escorting them back to their base where they agreed to live side-by-side.